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Which genre does Neuro Hunter belong to?
Neuro Hunter is a role playing game with action elements (60% RPG, 40% ACTION).

Which features distinguish Neuro Hunter from other games?
A cyberpunk RPG is something very special. The role playing game comprises a versatile story which does not get boring in the course of the game. This story consists of 36 main and 6 side quests, making for a playtime of about 50 hours. Another special feature of the game is the possibility to construct new objects from collected items as well as cyberbattles in the matrix - a kind of "game in the game".

How many NPCs and opponents are present in the world of Neuro Hunter?
There are 66 NPCs and 32 monsters (+ various subcategories). Monsters can even attack the player together with other monsters!

What kind of drink would Neuro Hunter be?
It would be a delicious cocktail made of System Shock 2, Deus Ex and Gothic - spiced with a good sip of Mac Gyver feeling, and garnished with a Matrix cherry.

What ist the„MacGyver®“ aspect of the game?
MacGyver® is known to combine small everyday objects into new fantastic items to get out of dangerous situations. The player of Neuro Hunter has the same ability. Choose from the countless items you can find in the Neuro Hunter world and combine them to new weapons or items which help you to survive. This is a major part of the gameplay.

How many different items are available for the construction of new objects?
The following items can be used by the player to create new objects: ball bearing, big pinion, small pinion, universal trunk, tool kit, netlike mushroom, synthetic milk, chemical kit, toadstool, rifle, bio sensor, cleanser, plastic bottle with water, plate with left-overs, acid gland, retort, iron pipe, electric repairing device, designing implant, brain mushroom, charcoal, amulet parts, pot, cancerus-eggs, spices, fuel, powder, nitrogen fertilizer, timber, cancerus meat, port wine, wasp maggots, scrap of chitin, rags, rusty plate, larva, steel cable, rusty nut block, virus culture, stones, container for "silver flame", plasma accelerator, pump oscillator, high tension cable, flat bar of steel.

Which objects can be designed by the players?
The following objects can be created by players themselves: gear box, compressed air hammer, mushroom liquor, three barrel rifle, 3volt battery, shocker, antibacterial liniment, amulet, soup made of cancerus eggs, shells, gun powder, charcoal, spiced cancerus meat, edible wasp maggots, chitinous helmet, chitinous armor, light helmet, spiced larva, self-made armor, bat, bolts, "silver flame" (fuel type), "plasmagun PSG-A", crossbow, hunter bow, toolkit, chemical kit and elite arbalest. It is also possible to wash dishes and to make an acid solution of killed monsters in a test tube in order to sell it to scientists.

Example: Charcoal, nitrogen fertilizer plus a chemical kit can be combined to gun powder.

Construction and brewage of objects, weapons and medicaments is an important part of the gameplay. How can the player obtain the different items required for this?
The individual items and ingredients can be swapped, bought, stolen or found in the game world or be received during a dialogue.

Important to know:
Players require instructions and recipes for construction and brewage. These instructions are usually found or stolen as well - or they can be received when talking to others …


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