There will be more details on the beastiarity of Neuro
Hunter in the upcoming weeks on the official website. We
start off with two typical and widespread opponents:
The
crossbow
The
crossbow is loaded with a bolt and is a simple and easy-to-use
long range weapon which however only keeps weak monsters
at bay from a long way away. A timber, a flat bar of steel
and a tool kit however suffice in order to build this weapon
with a relatively easy scheme.
The
hunting crossbow
The
hunting crossbow is a suitable all-round weapon for long
range fighting due to its easy handling and average firing
power. The scheme of the hunting crossbow is not much more
complex than that of the normal crossbow and the individual
parts should not be difficult to find.
The
elite crossbow
The
elite crossbow gives the loaded bolt an incredible firing
power due to the complex firing mechanism but is not easy
to operate or to build.
The Rifle
Rifles
are loaded with shells and are an effective weapon against
quickly charging enemies due to their high firing rate.
Accurate aiming however does require a high weapon skill.
The circular saw

Only expert fighters can successfully wield the circular saw. It requires a battery
and causes medium to high damage but is quite handy and therefore can be used
quickly.
The electric shocker

The electric shocker is part of the basic equipment of security personnel due
to its simple handling and is suitable for quick attacks. It causes average
damage, and its complex components make self-assembly very difficult using
a very complex scheme. You require a battery to operate the electric shocker.
The
commando knife
The
commando knife is characterised by its especially sharp blade
and is an alternative to more effective but awkwardly usable
close combat weapons even for serious clashes.
The
bat
The
bat consists of a pipe and an
attached nut block. The bat is
an awkward weapon because of
its size but can however cause
considerable damage due to the
sharp. The player can build this
weapon himself if he is in possession
of a pipe, a nut block and a
scheme.
Equipped
with a drift balloon, the front part of the drift drills
into the opponent and causes serious injuries. The usage
of compressed air however means a long reloading time.
Many individual parts are required in order to build this
weapon using a relatively easy instruction manual.
rusty knife
Knives
do not require any ammunition and are flexible and quick
to use because of their small size. This rusty knife however
is just about suitable for scratching the dirt from the mine
floor from the soles of shoes.
hunting knife
The
robust hunting knife is suitable for close combat against weaker creatures
but is not much use against stronger monsters.
Electro
These
watchtowers camouflaged as plants are equipped with an infrared sensor and
a strong battery. If the player gets within range, the device emits aimed and
unpleasant electric shocks. Therefore always keep you distance and do not pass
important passageways until these alarm devices have been disarmed.
Born again
Christened
lovingly "Born Again" by Hacker himself, these
creatures which were created by him, send out a deadly
circular beam which kills every living thing in range.
A crystal implant serves as the energy source and only
its destruction with a particularly powerful gun can eliminate
it.
Rezektor
This
unit is a man-made battle hybrid. The Rezector patrols strategic
key positions and will show no mercy if you should
cross its path. It is very quick due to its mechanical limbs,
its sharp razor arms make it an extremely dangerous close
combat unit. If however you should still seek direct confrontation
and kill it, its valuable precision biosensor is your reward.
Quantum
These
ghostly apparitions were caused by failed quantum experiments.
The bodies of some research scientists thereby took on
a molecular quantum form and have been haunting various
laboratory complexes since then. Luckily Quantums do not
harm the player and one can escape with just a shock and
glazed eyes. If you should however still like to rid yourself
of this plague, you should carry an electric shocker.
Butcher

This ugly hybrid of man and spider has been seldom seen
and probably lives in remote caves. Beam-like projectiles
and humanoid gripping arms make this shy but belligerent
creature a mortally dangerous threat.
Bliper
Blipers
should always be attacked from a distance, as they can
only rely on their strong claws and thus have no possibility
for shooting. However always keep a close combat weapon
handy as when the Bliper has identified you, it will approach
with giant leaps – and an empty stomach…
The
Mutamudacus
The Mutamudacus seems to be the last witness of a past life form deep underground
and far from human civilisation. Even if this giant leaves you expecting the
worst due to his immense size he can be defeated by experienced hunters both
in close combat as well as with long range weapons.
The
Expectorater
The
Expectorater was created by a military research team as
a battle unit and fights its opponents with lightning quick
and precise shooting attacks which are difficult to escape.
The damage caused is thankfully limited but there is still
hardly any way to rid oneself of this creature without
suffering damage.
Popeyed
Whoever
thought of the charming name of Popeyed – probably
after a few glasses of mushroom liquor in the miners colony
bar – certainly had never come face to face with these
ugly creatures. It runs towards anything that moves with
giant steps and if looks could kill then Popeyed's would.
Only approach this creature if you are armed with a powerful
close combat
Hives
The
poison of wasp maggots is neutralised when immersed in synthetic
milk and makes for a nourishing meal even if it costs a great
deal of willpower to eat this meal. However before you start
search through hives for maggots, you should first destroy
the hive to avoid becoming the target of an angry swarm of
wasps.
The Intruder
An Intruder may be hiding in any dark corner many mineworkers
have been attacked out of the dark by this dangerous beetle
on their way through the mines. Try to escape the sharp pincers
of the Intruder.
The Pliers
The Pliers is a dangerous spider creature that can seriously
injure the player with just one jump attack. Even strong
armour is only a partial protection against the sharp limbs
of the Pliers which is why it should only be attacked from
a distance. You can salvage chitin from slaughtered Pliers,
it may be useful for making chitinous armour and chitinous
helmets.
The Biomutant
Biomutants are reptiles, which emit clouds of poison and
thus target the enemy from the high distance. They are
hiding in caves and dark corridors to hunt for their prey.
Fast close combat actions are the best way to abolish them
rather quickly. Be quick and make sure to stay away from
their clouds of poison, if you want to survive.
The Cancerus
The lively jumping Cancerus shouldn’t be underestimated
as an opponent! He has no long range weaponry, however
once he gets up close to you, the fight tends to get tedious.
Keep him at a good distance to avoid melee extravaganzas,
which could be dangerous for your health. The meat of the
Cancerus is by any means no culinary tidbit, but often
the only food you get in decent quantities. “Buon
appetite”!